It is divided in 15 chapters, of which 13 are consolidated locales which can provide from one to dozens of encounters, ranging in size from 3 to 30 pages. If you intend to enjoy it as a player, stop reading now.Ĭontents: The adventure takes place in Barovia, a mysterious realm surrounded by a deadly fog. Spoiler warning: As much as I am not going to describe, let alone detail the adventure, parts of the scenario might be revealed while discussing their strong and less strong points. In other words, this review relates exclusively to the print edition.
Curse of strahd pdf 5e pdf#
Needless to say, in-between all that the adventure had grown into a phenomenon, and had singlehandedly spawned a fully-fledged campaign setting: Ravenloft.Īs with almost all D&D fifth edition products, Curse of Strahd as is does not currently have a pdf version. Expedition to Castle Ravenloft in 2006 revisited the adventure for D&D 3e, while the Castle Ravenloft Board Game of 2010 turned the adventure into a boardgame utilizing the 4e-powered Adventure System.
It got revised for AD&D's second edition as RM4 House of Strahd in 1993, and then again another time, again in 1999 as the Ravenloft Silver Edition. Its first iteration was the 32-page I6 Ravenloft, published back in 1983 (and reprinted as is in 1999's TSR Silver Anniversary Collector's Edition). This is the fifth adventure released for the present edition.Ĭurse of Strahd is an expanded re-imagining of one of the most memorable D&D adventures of all time. What you get: Your USD 49,95 or equivalent will buy you Curse of Strahd, a 256-page full-colour hardcover gothic horror adventure for the Dungeons and Dragons (fifth edition) game line.
The adventure incorporates material from the original Ravenloft adventure as well as new story content created by Tracy and Laura Hickman, Chris Perkins, Adam Lee, Richard Whitters, and Jeremy Crawford.' It was written by Chris Perkins, edited by Kim Mohan and Jeremy Crawford, and art directed by Kate Irwin. And you are invited.Ī fantasy-horror adventure for characters levels 1-10, Curse of Strahd provides everything a Dungeon Master needs to create an exciting and memorable play experience. The master of Castle Ravenloft is having guests for dinner. Only the howling of the wind fills the midnight air.
He knew they were coming, and he knows why they came - all according to his plan.Ī lightning flash rips through the darkness, but Strahd is gone. Strahd's face forms the barest hint of a smile as his dark plan unfolds. The wind's howling increases as he turns his gaze down toward the village of Barovia.įar below, yet not beyond his keen eyesight, a party of adventurer's has just entered his domain. Rumbling thunder pounds the castle spires. Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Review Summary: Strahd's power over his dreaded demiplane is commensurate to the work that the DM will need to put in this adventure to make it shine.īlurb from the publisher: 'Bound by fate.